3 rooms Items


Welcome to The Binding of Isaac item guide. Click on an item to learn more.

Item ID
Icon
Description

The Book of Belial

34
The Book of Belial
Upon use increases damage by 2 for the current room and by a further +50% if the character also has the Blood of the Martyr.
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Notched Axe

147
Notched Axe
Isaac holds the axe above his head for as long as the spacebar button is held (or until he leaves the room). While holding the axe, Isaac can break any rock he touches, but cannot attack or pick up other items.
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Monstro's Tooth

86
Monstro's Tooth
Monstro jumps onto a random enemy, doing area damage. Can damage/kill the player if summoned in an room without enemies.
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Monster Manual

123
Monster Manual
Summons a random familiar for the current room. Can summon familiars not yet unlocked.
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Mom's Pad

41
Mom's Pad
Upon use, inflicts fear to all enemies in the room for 5 seconds.
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Mom's Bra

39
Mom's Bra
Upon use, petrifies all enemies in the current room for approximately 4 seconds.
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Book of Shadows

58
Book of Shadows
Upon use, creates a protective shield nullifying all types of damage for 10 seconds.
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Bob's Rotten Head

42
Bob's Rotten Head
Upon use, Isaac holds a poison bomb which can be thrown towards any of the four cardinal points and explodes on impact.
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Best Friend

136
Best Friend
Deploys a decoy Isaac that eventually explodes with an increased blast radius.
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Anarchist Cookbook

65
Anarchist Cookbook
Spawns six troll bombs around the room.
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Mega Bean

351
Mega Bean
When used, the Mega Bean will freeze all enemies in the current room for a couple of seconds, deal 5 damage and poison any enemies near Isaac, and send a wave of spikes that deals 10 damage across the room in the direction Isaac is facing.
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Friendly Ball

382
Friendly Ball
Throwing the ball at an enemy instantly kills it and captures it. The captured enemy can later be released and will be charmed until it dies, persisting between floors.
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D7

437
D7
Restarts the current room and brings back all enemies, allowing more rewards to be acquired by completing the room.
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D12

386
D12
Re-rolls all rocks in the current room into other random objects, such as bomb rocks, metal blocks, TNT, or poops.
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