Item: A Snack
Sack of Sacks
Spawns a sack familiar that has a chance to drop a sack upon clearing a room.
Spawns a beggar familiar which floats around the room and picks up any nearby coins, leveling up after collecting several coins. At level 2, Bumbo gains a body. At level 3, it begins to fire tears. At level 4, Bumbo chases enemies slowly, dealing contact damage.
Inflicts poison to enemies who make contact with Isaac. Speed down.
Grants two soul hearts. Isaac now repels enemy projectiles.
Adds a chance to shoot fear tears and decreases tear delay by 1.
Grants an active item charge every 15 enemies killed.
Destroys rocks upon contact with Isaac. Adds one heart container and lowers Speed.
The Inner Eye
Grants triple shot but decreases tears.
Spawns a familiar that follows Isaac around and fires tears with random effects.
Increases damage as Isaac receives damage. Damage increase stays for the whole floor.
Upon taking damage, grants a body part as an orbital, which blocks enemy shots and deals 7 damage per tick to enemies it comes in contact with. The orbitals will be destroyed if they take enough damage from enemies or enemy shots.
Increases damage and range while reducing shot speed and grants homing tears. Grants a Heart Container and replenishes all Red Hearts.
+1.25 Range Up. +0.5 Tear Height. +1 Luck Up.
Spawns a bone familiar that circles around Isaac and reflects enemy shots.
Spawns a finger familiar that points at enemies, dealing constant damage.
Randomly while firing tears, Isaac will stop firing and turn red, where he will charge and release a lot of 'tears' in one go. In the burst of tears is a kidney stone which deals a lot of damage.
Mom's Coin Purse
Spawns 4 random pills around Isaac.
-2 Tear Delay. Tears float in position until firing ceases, after which they will fly off in the direction they were shot in.