|Description||Spawns a beggar familiar which floats around the room and picks up any nearby coins, leveling up after collecting several coins. At level 2, Bumbo gains a body. At level 3, it begins to fire tears. At level 4, Bumbo chases enemies slowly, dealing contact damage.|
|Quote||Bumbo want coin!|
A Familiar that shoots a thin Brimstone beam. Must charge like Brimstone before shooting.
Mom's Coin Purse
Spawns 4 random pills around Isaac.
Spawns a familiar that flies the room while firing, dealing double Isaac's tear damage to enemies that come in contact and retrieving pickups.
One of two parts necessary to create Mom's Shovel.
Crown of Light
Gives Isaac a crown that glows blue when active, and turns gray when inactive. While Isaac has no empty red heart containers, Isaac's tears are replaced with blue diamond tears that deal double damage. Regardless of health, the crown will deactivate for the current room when Isaac takes damage.
Grants a full heart container, and a chance to regenerate a half-heart of health every minute of gameplay.
Spawns a Mulligan Familiar that will wander the room randomly. Enemies will attack the Mulligan if it's closer.
Increases Speed and Shot Height and decreases Isaac's size, but lowers Range.
Suture becomes attached to Isaac, and does touch damage to enemies within its attacking range.
Grants spectral tears that travel through obstacles (but not enemies) instead of breaking on impact with them.
Grants one soul heart. Upon entering a boss room, grants a shield that blocks one hit, then disappears.
While firing tears, Isaac has a chance to fire an eye across the screen with a very slow shot speed, which will fire tears of its own in the same direction as Isaac. The eye will be destroyed if it comes into contact with an enemy or obstacle.
Upon entering a room, poisons all enemies, dealing double Isaac's tear damage. Killing enemies leaves a small, short lasting pool of green creep on the ground.
Circle of Protection
Surrounds Isaac with a large white halo around him that pulsates. With each pulse, the halo deals contact damage to enemies equal to Isaac's damage. Each pulse also converts any enemy shots touching the ring into friendly purple homing tears.
Grants one Heart Container and gives 2 Soul Hearts.
A familiar that follows behind Isaac. It drips a trail of creep, which slows enemies, and spawns 1-2 blue spiders after each room.
Grants Isaac one red heart container and fully restores Isaac's health.
Spawns a familiar that follows Isaac around and fires homing tears.