Item: Contract From Below
|Description||Doubles the number of pickups and chests spawned after clearing a room or performing some other triggering action (such as using a blood donation machine), but reduces the chance for any pickups to spawn at all.|
|Quote||Wealth... but at what cost?|
|Icon||Contract From Below|
Doubles damage, halves tears stat, and greatly reduces shot speed.
Grants an empty heart container. Increases damage, range and shot height while reducing speed.
Greatly increases the chance to find sacks.
Speed down; gains speed while in a room with enemies until gaining My Little Unicorn effect for a few seconds.
Spawns allied blue spiders from killed enemies.
Spawns a familiar that flies the room while firing, dealing double Isaac's tear damage to enemies that come in contact and retrieving pickups.
Grants a reward if all enemies in a room are killed in the order they are marked.
Increases damage by 1, range by 5.25, and tear height by 0.5.
Adds a chance to shoot fear tears and decreases tear delay by 1.
Upon dying, resurrect as Revived Lazarus with one heart container and Anemic item.
If the character has half a red heart or no red hearts after taking damage, it triggers the Book Of Shadows effect, creating a shield that nullifies all types of damage for 5 seconds. Also allows entrance into The Chest.
Gives Isaac 5 bombs, and makes Isaac's bombs have a chance to drop random pickups or charm enemies when they explode.
Gives one extra pickup (1+1 Free version) of Red Hearts, pennies, bombs, and keys. Does not work with blue, black, and half red hearts, nickels, and dimes.
A trail of blue creep is left behind Isaac, which damages enemies.
Increases damage by 0.5, tears by 0.7 and grants two soul hearts upon pickup.
Gives Isaac 5 bombs, and makes all dropped bombs larger, which have an increased blast radius and increased damage.
Transforms Isaac's tears into a wide arc shape which gives them a much larger hitbox. Gives Isaac spectral tears which allows them to travel through objects in the environment (i.e. rocks).
Adds a chance to shoot petrifying tears, which stop enemies in place and prevent them from moving or attacking. Range up.