Item: Crown of Light
|Description||Gives Isaac a crown that glows blue when active, and turns gray when inactive. While Isaac has no empty red heart containers, Isaac's tears are replaced with blue diamond tears that deal double damage. Regardless of health, the crown will deactivate for the current room when Isaac takes damage.|
|Quote||The untainted gain power|
|Icon||Crown of Light|
Upon taking damage, grants a body part as an orbital, which blocks enemy shots and deals 7 damage per tick to enemies it comes in contact with. The orbitals will be destroyed if they take enough damage from enemies or enemy shots.
+1 Luck. Increases chance of winning Shell Game Beggar. (Independent of luck stat)
Grants four soul hearts and fully restores Isaac's red health.
Tears are replaced with piercing white blasts of light.
Whenever Isaac takes damage, a black ring briefly appears around Isaac, dealing damage to all nearby enemies.
Sets the amount of red heart containers to 1, but gives Isaac 9 extra lives. After dying, Isaac is teleported to the last safe room. New heart containers can be obtained after picking up this item, but after each death, the number of heart containers is set to 1 again.
Allows Isaac to carry two cards or pills (or a combination of both) at the same time.
Increases range and shot speed, while adding 1 Black Heart.
Grants one Heart Container and gives 2 Soul Hearts.
Spawns a familiar that drops random pills every 2 rooms cleared. Upon using a pill, all enemies in the room are poisoned.
Adds one empty heart container. Whenever Isaac takes damage there's a chance that a Red Heart may drop.
Increases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle.
Isaac's tears are replaced by a knife that pierces enemies, can travel through obstacles, and can hurt enemies while Isaac is holding it. Holding down the fire button before firing increases its range and power.