Item: Dead Sea Scrolls
Upon activation, Isaac gains a black heart.
Restarts the current room and brings back all enemies, allowing more rewards to be acquired by completing the room.
When at full health, up to 4 extra hearts can be stored in the jar.
Reveals the map (except the Super Secret Room) and drops a random Tarot Card or soul heart.
Upon use, spawns a sprinkler that rotates and fires tears.
Isaac releases bad gas, poisoning any enemy in close vicinity.
Hurts Isaac without depleting health, activating any items that trigger upon taking damage.
When used, teleports Isaac to a random room that has not been explored yet. If all rooms are explored, including secret rooms, it will teleport Isaac to the Devil or Angel room. If all rooms are explored, including the Devil or Angel room, it will teleport Isaac to the I AM ERROR room. If used in a room with enemies, it will teleport Isaac out and back into the exact same room.
Upon use, turns Isaac's head into a stationary familiar for the current room which fires normal tears that deal 3.5 damage.
Upon activation, enemies and their projectiles are slowed down for a short duration.
Head of Krampus
Fires a cross-patterned brimstone shot, just like The Fallen and Krampus shoot.
Isaac farts and pushes back nearby enemies.
Throws out a blue flame that can pass over gaps (but not through rocks). The flame damages anything in its path.
When used, copies the effect of the pill Isaac is currently holding without consuming it. Does not copy the effects of cards or runes.
Removes one red heart container in exchange for gaining 3 Soul Hearts.
Spawns a stationary fly familiar that fires tears at nearby enemies.
When used, has a 50% chance to drop one random type of coin (penny, nickel, or dime).
Throwing the ball at an enemy instantly kills it and captures it. The captured enemy can later be released and will be charmed until it dies, persisting between floors.
Upon use, grants invulnerability and increased speed for five seconds, but removes the ability to shoot tears.