Item: Guardian Angel

Item

Description Spawns an orbital familiar that blocks enemy projectiles, deals contact damage to enemies, and increases the speed of all orbital familiars.
Quote Extra protection
Item ID112
Icon Guardian Angel
Category Possive Collectible
DLC Required None
Item ID
Icon
Description

The Compass

21
The Compass
Reveals all special rooms (except secret rooms of any kind).
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Bomber Boy

353
Bomber Boy
+5 bombs. Isaac's bombs will now explode in a large cross-shaped pattern (roughly 5 bombs explosions wide). This also affects troll bombs.
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MEAT!

193
MEAT!
Adds a heart container and increases damage.
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Fast Bombs

517
Fast Bombs
Grants 7 bombs and allows bombs to be placed rapidly.
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Sack of Sacks

500
Sack of Sacks
Spawns a sack familiar that has a chance to drop a sack upon clearing a room.
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Lusty Blood

411
Lusty Blood
Each time Isaac kills an enemy, Isaac's damage increases for the current room.
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Old Bandage

219
Old Bandage
Adds one empty heart container. Whenever Isaac takes damage there's a chance that a Red Heart may drop.
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The Battery

63
The Battery
Activated Items can be "overcharged" to allow for an additional use.
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Mom's Coin Purse

195
Mom's Coin Purse
Spawns 4 random pills around Isaac.
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Starter Deck

251
Starter Deck
Isaac can hold 2 cards at once and all pills are replaced by cards.
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Lead Pencil

444
Lead Pencil
After every 15 tears fired, Isaac will fire a high-damage cluster of tears.
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Rotten Baby

268
Rotten Baby
A familiar that spawns blue flies.
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No. 2

378
No. 2
Continuously firing tears for several seconds causes Isaac to drop a Butt Bomb. Butt Bombs explode for 50 damage like normal bombs, but also deal 10 damage to all enemies in the room and daze them for a short period of time.
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Odd Mushroom

120
Odd Mushroom
+1.7 tears, +0.3 speed, reduces damage.
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Guppy's Tail

134
Guppy's Tail
Increases chance of finding gold chests and normal chests, but reduces chance of finding pickups.
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Acid Baby

491
Acid Baby
Spawns a familiar that drops random pills every 2 rooms cleared. Upon using a pill, all enemies in the room are poisoned.
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GB Bug

405
GB Bug
A glitch familiar that bounces around the room and applies a random status effect to any enemies it comes into contact with and has a chance to re-roll pickups that it passes over.
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Lucky Foot

46
Lucky Foot
+1 Luck. Increases chance of winning Shell Game Beggar. (Independent of luck stat)
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Dead Dove

185
Dead Dove
Grants spectral tears and flight.
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Dark Matter

259
Dark Matter
Increases Damage by 1 and adds a chance to shoot fear tears.
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