Item: Holy Mantle
Increases damage by a flat 0.1 and grants a soul heart. Enemies can randomly become briefly charmed or feared. Taking damage has a chance to spawn a rainbow poop.
All standard bomb pickups become 1+1 bomb pickups.
This item will boost one of Isaac's stats depending on the color of the aura around him. The aura will disappear upon taking damage and will reappear with a random color upon entering a new room. A red aura boosts damage, a blue aura boosts rate of fire, a yellow aura boosts speed, and an orange aura boosts range.
Spawns a familiar that drops random pills every 2 rooms cleared. Upon using a pill, all enemies in the room are poisoned.
Adds 3 black hearts and increases Damage by 1.
Lord of the Pit
Grants flight and increases speed.
Summons a familiar that copies the tears of Isaac's other familiars.
Spawns a finger familiar that points at enemies, dealing constant damage.
Increases speed by 0.3 and shot speed by 20%.
Upon death, the player will respawn as ??? with 3 soul hearts.
Creates a ring of light around Isaac that petrifies enemies in contact.
Gives Isaac 5 bombs, and makes all dropped bombs larger, which have an increased blast radius and increased damage.
Enemies, enemy shots, tears, and pickups will briefly freeze in place at random intervals.
-1 Tear Delay, adds knock-back shots and increases tear size.
A bag that follows Isaac and drops a random rune every 3 rooms.
Isaac gains a shield that protects him from enemy shots.
Increases damage and increases the chance for a Devil or Angel Room to appear.
Familiar that follows Isaac, leaving blood creep on the ground.
Circle of Protection
Surrounds Isaac with a large white halo around him that pulsates. With each pulse, the halo deals contact damage to enemies equal to Isaac's damage. Each pulse also converts any enemy shots touching the ring into friendly purple homing tears.