Item: Isaac's Tears
Creates an explosion in the same area as Isaac, dealing half a heart of damage to him and also damaging all enemies caught in the blast radius.
Grants a random dice item that changes each use.
When used, the Mega Bean will freeze all enemies in the current room for a couple of seconds, deal 5 damage and poison any enemies near Isaac, and send a wave of spikes that deals 10 damage across the room in the direction Isaac is facing.
Jar of Flies
Every time Isaac kills an enemy, a fly will be added to the jar, up to a maximum of 20. Using the Jar of Flies will release all the flies that are currently in the jar as friendly blue flies that will damage enemies.
Spawns a pile of poop where the character is standing and knocks nearby monsters back. May yield pickups like regular poop.
Grants a random item effect for the current room.
Throwing the ball at an enemy instantly kills it and captures it. The captured enemy can later be released and will be charmed until it dies, persisting between floors.
Allows Isaac to re-roll collectible items in the current room into other items, depending on the current room's Item Pool.
Damages all enemies in the room and slows them and their projectiles down.
Creates a small yellow pool of creep, which damages enemies that cross it.
Damages all enemies in the room, but deals a heart of damage to Isaac with each use.
Upon activation, enemies and their projectiles are slowed down for a short duration.
Spawns a blue spider or fly. Turns pickups in the room into blue spiders or flies.
Isaac releases bad gas, poisoning any enemy in close vicinity.
Consumes all pedestal items in the room. Active items will have their effects added to Void, and passive items will grant stat upgrades.