Item: Large Zit
Dad's Lost Coin
Increases range by 1.5. Drops a lucky penny.
Increases the size of blue spiders and Blue Flies and doubles the amount of damage they deal.
Gives an extra life. Upon death, you will respawn in the previous room with full health and lose the 1up!.
A Loki familiar that follows Isaac and shoots 4 tears in a cross pattern.
Spawns a shadow familiar that follows Isaac's movements on a 1 second delay and deals contact damage to enemies.
Grants charged tears that deal greater damage when fully charged.
-2 Tear Delay. Tears float in position until firing ceases, after which they will fly off in the direction they were shot in.
Gives Isaac a Gurdy familiar that will charge around the room dealing contact damage to enemies. Lil Gurdy is charged by holding down a fire button and letting go. The longer the button is held, the faster Lil Gurdy will fling itself across the screen. Lil Gurdy can pass over objects and obstacles in the room.
The Small Rock
Increases damage by 1, increases tears by 0.2, and decreases speed by 0.1.
Shooting in one direction increases Isaac's rate of fire until the cap is reached. As soon as Isaac changes direction or stops shooting, rate of fire is reset to its normal amount.
Sets the amount of red heart containers to 1, but gives Isaac 9 extra lives. After dying, Isaac is teleported to the last safe room. New heart containers can be obtained after picking up this item, but after each death, the number of heart containers is set to 1 again.
When hit, spawns up to 2 blue spiders.
Allows Isaac to carry two cards, pills, or any combination of both at the same time. Drops a random card or pill.
A glass of milk follows Isaac and spills on the floor upon taking damage. After the milk spills, Isaac's tear delay is decreased by 2 for the rest of the room.
Increases Damage by 1.5, reduces Tears by 0.3 and increases tear size. Grants piercing tears. Tears are replaced by Death's scythes, which is a cosmetic effect only.
Spawns a familiar that follows Isaac around and fires homing tears.
Spawns a fly familiar that orbits around a random enemy and deals 5 damage per tick to enemies it comes in contact with.
Grants Isaac piercing tears that travel through enemies (but not obstacles) instead of breaking on impact with them.