Item: Latch Key
Grants 5 bombs. Isaac's bombs leave behind fire that damages enemies upon contact.
Spawns a familiar that flies around the room in a manner similar to the Boom Fly and explodes on contact with an enemy. Respawns after ten seconds.
+1.25 Range Up. +0.5 Tear Height. +1 Luck Up.
Increases damage by 1, range by 5.25, and tear height by 0.5.
Reduces the charge of any Activated Items by 1. Any 1 charge items instead have timed recharges.
A familiar that follows Isaac and blocks tears. If a tear hits Farting Baby, there is a high chance for it to fart, which will either knock back, poison, or charm all nearby enemies.
Upon death, the player will respawn as ??? with 3 soul hearts.
A familiar fly that moves in a straight line and attaches itself to the first obstacle or wall it comes into contact with in each room. If any enemies walk into its path, it will deal 7 contact damage per tick. If the obstacle it is attached to is destroyed then it will continue rolling in the direction it was previously travelling until it meets another wall or obstacle.
Isaac heals 1 heart instead of taking damage from an explosive source. Adds 5 bombs.
Fires lasers at any enemy in its line of sight and moves based on the direction Isaac is firing tears.
Daddy Long Legs' shadow follows Isaac and stomps on enemies.
After standing still and not shooting for a short time, Isaac turns invincible until he moves or shoots.
Tears simultaneously fire out of both eyes diagonally, similar to the effect of the R U A Wizard?pill. Isaac's tears also travel above all obstacles.
Sack of Pennies
Isaac is followed by a small bag that drops a coin every 2 rooms.
Adds a chance to shoot a fire that damages enemies and remains in place until it deals enough damage or the room is left.
Spawns an orbiting eye familiar that fires tears every 2 seconds.
Tears start out massive with high damage, and then shrink down and become weaker over a short range.
Grants a unlimited range piercing laser with random rate of fire that does not replace tears. The laser might occasionally fire with the effect of a random item or trinket, such as Hook Worm, Spoon Bender or Tiny Planet.