|Description||Upon taking damage, grants a body part as an orbital, which blocks enemy shots and deals 7 damage per tick to enemies it comes in contact with. The orbitals will be destroyed if they take enough damage from enemies or enemy shots.|
|Quote||You're tearing me apart!|
+5 Bombs. Upon exploding, bombs shoot 8 tears off in every direction, similar to Tammy's Head. The tears are affected by any tear modifiers Isaac has on his own tears.
Adds an extra life; upon death, it respawns Isaac as Black Judas with only two black hearts.
Chance upon entering a room to slow down or speed up every enemy and their attacks. The chance to slow enemies is quite higher than the chance to speed them up.
Spawns an orbiting eye familiar that fires tears every 2 seconds.
Increases speed by 0.6, range by 5.25, and tear height by 0.5.
The Small Rock
Increases damage by 1, increases tears by 0.2, and decreases speed by 0.1.
While firing, Isaac gains a green aura that poisons nearby enemies.
Grants a reward if all enemies in a room are killed in the order they are marked.
+1 Luck. Increases chance of winning Shell Game Beggar. (Independent of luck stat)
A familiar that follows behind Isaac. It drips a trail of creep, which slows enemies, and spawns 1-2 blue spiders after each room.
Spawns allied blue spiders from killed enemies.
Spawns a random pill, and grants a small Spewer familiar that charges up and fires different types of creep.
Tears up, adds 1 soul heart, and decreases Isaac's size.
Follows Isaac around shooting normal tears.
+2.25 Range Up. +1.5 Tear Height. Isaac's tears travel through walls and appear out of the opposite wall. Isaac's tears also travel over rocks and objects.
Tears and Range up. Spawns 3 random types of hearts on the floor when picked up.
Adds a chance to shoot concussive tears, causing enemies to walk around randomly.
Gives 5 bombs and grants all bombs poison effect.