Item: Mom's Purse
Sack of Pennies
Isaac is followed by a small bag that drops a coin every 2 rooms.
Gives Isaac a Gurdy familiar that will charge around the room dealing contact damage to enemies. Lil Gurdy is charged by holding down a fire button and letting go. The longer the button is held, the faster Lil Gurdy will fling itself across the screen. Lil Gurdy can pass over objects and obstacles in the room.
Increases damage by 0.3 and adds a chance to shoot concussive tears, causing enemies to walk around randomly.
Eye of Greed
Adds a chance to fire tears that temporarily stun enemies and turn them into gold. Any enemy killed while in this state will drop coins.
Converts all bad pills into good pills, spawns one pill pickup and restores health. Identifies all pills upon pickup.
Enemies, enemy shots, tears, and pickups will briefly freeze in place at random intervals.
Suture becomes attached to Isaac, and does touch damage to enemies within its attacking range.
Grants flaming tears that deal burning damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion.
A bag that follows Isaac and drops a random rune every 3 rooms.
Replaces tears with explosive and poisoning projectiles fired in an arc from the mouth.
-1 Tear Delay, adds knock-back shots and increases tear size.
Gives 6 coins, 6 bombs, and 6 keys and balances out all attributes.
Gives +5 bombs and makes all bombs Butt Bombs that fill the room with gas, damaging and confusing all enemies.
Whenever Isaac takes damage, a black ring briefly appears around Isaac, dealing damage to all nearby enemies.
Curse of the Tower
Causes Isaac to spawn 6 troll bombs on the floor every time he gets hit, similar to the Anarchist Cookbook mechanic.
Spawns an egg familiar, which cracks and turns into a random charmed enemy when Isaac is hurt. The egg regenerates upon entering a different room.
Isaac can hold 2 pills at once and all cards are replaced by pills.
A white orbiting fly which deals 3 contact damage per tick to enemies. This familiar orbits Isaac at a middle length distance somewhere between Distant Admiration and Forever Alone.
Spawns a Hush familiar that bounces around the room and deals contact damage. While firing tears, it stops moving.
Tears now have a random chance to apply a poison effect, causing 4 or 6 damage per tick to enemies (Similar to The Common Cold item). Isaac now deals poison damage on contact with enemies similar to The Virus item (Damage over time 4 or 6 per tick). Enemies that were poisoned have a chance to drop a black heart when killed.