Item: Multidimensional Baby
Gives Isaac a Gurdy familiar that will charge around the room dealing contact damage to enemies. Lil Gurdy is charged by holding down a fire button and letting go. The longer the button is held, the faster Lil Gurdy will fling itself across the screen. Lil Gurdy can pass over objects and obstacles in the room.
Spawns a familiar that follows Isaac around and fires tears with random effects.
Grants a soul heart. Adds a chance to block enemy shots.
Activated Items can be "overcharged" to allow for an additional use.
Adds a chance to shoot a fire that damages enemies and remains in place until it deals enough damage or the room is left.
Adds a chance to fire needles. If a needle kills an enemy, it bursts into more needles.
Greatly increases the chance to find sacks.
Replaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle.
Grants one Heart Container, +0.3 Damage, +0.2 Tears, +0.25 Range, +0.3 Speed, and +0.5 Tear Height.
Cube of Meat
Orbiting familiar that blocks enemy shots and deals damage to enemies. If collected while already having one, makes the familiar evolve. Only drops from Horsemen. Similar to Ball of Bandages.
Allows Isaac to carry two cards, pills, or any combination of both at the same time. Drops a random card or pill.
Grants 5 bombs. Isaac's bombs leave behind fire that damages enemies upon contact.
Whenever a Devil or Angel Room would spawn after defeating a boss, both rooms spawn. Only one can be entered.
Increases chance of finding gold chests and normal chests, but reduces chance of finding pickups.
Grants a prism orbital with a large orbital radius. Tears that pass through the prism split into four multi-colored tears.
A familiar that follows Isaac and blocks tears. If a tear hits Farting Baby, there is a high chance for it to fart, which will either knock back, poison, or charm all nearby enemies.
Grants Isaac one full red heart container.
Increases tears by 0.4, and spawns 2 Soul Hearts pickups.
Each time Isaac kills an enemy, Isaac's damage increases for the current room.