Item: My Shadow
|Description||Each time Isaac takes damage, inflicts fear on all enemies in the room and spawns a black Charger familiar that will attack enemies. The Charger will be killed if it is damaged too much.|
|Quote||Me! And my shaaaadow!|
Gives one extra pickup (1+1 Free version) of Red Hearts, pennies, bombs, and keys. Does not work with blue, black, and half red hearts, nickels, and dimes.
This item will boost one of Isaac's stats depending on the color of the aura around him. The aura will disappear upon taking damage and will reappear with a random color upon entering a new room. A red aura boosts damage, a blue aura boosts rate of fire, a yellow aura boosts speed, and an orange aura boosts range.
Wanders about the room, occasionally spawning blue spiders.
Spawns a familiar that flies around the room in a manner similar to the Boom Fly and explodes on contact with an enemy. Respawns after ten seconds.
Causes shops to instantly restock their items when they are bought. Granted by default for every character in Greed Mode.
Increases damage. Adds a chance to fire acidic tears which can destroy obstacles.
Adds a chance to shoot slowing tears, reducing speed of enemy movement and any projectile fired by them.
Isaac emits a beam from his face. Isaac's tears travel in the path of the beam.
Tears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay.
A Familiar that shoots a thin Brimstone beam. Must charge like Brimstone before shooting.
All standard bomb pickups become 1+1 bomb pickups.
Spawns a cloud familiar that leaves a trail of tears that damages enemies. Has a chance to spawn damaging beams of light onto enemies that touch the cloud.
Increases damage and range while reducing tears and shot speed. Grants homing tears and tears gain a damaging halo.
Pay to Play
This item turns all doors that require a key into doors which need a coin to enter instead. This affects shops, item rooms, libraries and other key doors.
A familiar that mirrors the player's movements and shoots in the opposite direction.
+0.7 tears up. Grants a random item at the start of the next run.