Item: Mystery Sack

Item

Description Spawns a familiar that follows Isaac around and has a chance to drop a heart, coin, bomb, or keyafter clearing a room.
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Item ID271
Icon Mystery Sack
Category Possive Collectible
DLC Required None
Item ID
Icon
Description

Jumper Cables

520
Jumper Cables
Grants an active item charge every 15 enemies killed.
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Mom's Eyeshadow

200
Mom's Eyeshadow
Tears have a chance to charm enemies.
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Broken Shovel

551
Broken Shovel
One of two parts necessary to create Mom's Shovel.
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Squeezy

196
Squeezy
Increases tears by 0.4, and spawns 2 Soul Hearts pickups.
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Evil Eye

410
Evil Eye
While firing tears, Isaac has a chance to fire an eye across the screen with a very slow shot speed, which will fire tears of its own in the same direction as Isaac. The eye will be destroyed if it comes into contact with an enemy or obstacle.
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Succubus

417
Succubus
Spawns a flying familiar that bounces around the room with a black aura, dealing rapid damage to any enemies inside it. While standing in the aura, Isaac gains a 1.5x tear damage multiplier.
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Pay to Play

380
Pay to Play
This item turns all doors that require a key into doors which need a coin to enter instead. This affects shops, item rooms, libraries and other key doors.
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Anemic

214
Anemic
+5 range. After Isaac is damaged, a trail of red creep will be left behind Isaac until he leaves the current room.
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Cube of Meat

73
Cube of Meat
Orbiting familiar that blocks enemy shots and deals damage to enemies. If collected while already having one, makes the familiar evolve. Only drops from Horsemen. Similar to Ball of Bandages.
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Dr. Fetus

52
Dr. Fetus
Tears are replaced by bombs that benefit from bomb-enhancing effects and slide a fixed range after being fired.
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Guppy's Hair Ball

187
Guppy's Hair Ball
Loosely follows behind Isaac. Can be swung like a flail by rapidly spinning Isaac in a circle. Grows bigger by killing enemies.
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X-Ray Vision

76
X-Ray Vision
Reveals and opens all Secret Room and Super Secret Room entrances.
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Holy Mantle

313
Holy Mantle
Automatically negates first taken damage in every room.
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Leprosy

525
Leprosy
Upon taking damage, grants a body part as an orbital, which blocks enemy shots and deals 7 damage per tick to enemies it comes in contact with. The orbitals will be destroyed if they take enough damage from enemies or enemy shots.
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Brittle Bones

549
Brittle Bones
Replaces all red hearts with 6 empty bone hearts. Upon losing a bone heart, Isaac fires bones in 8 directions and permanently gains a tears up.
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Dry Baby

265
Dry Baby
Spawns a familiar that follows Isaac around and blocks enemy projectiles. Upon blocking a shot, it has a chance of triggering The Necronomicon effect.
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Tiny Planet

233
Tiny Planet
Range up and makes shot tears revolve around Isaac until they drop.
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Sack Head

424
Sack Head
Greatly increases the chance to find sacks.
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Polydactyly

454
Polydactyly
Allows Isaac to carry two cards, pills, or any combination of both at the same time. Drops a random card or pill.
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Piggy Bank

227
Piggy Bank
Gives 3 pennies on pick-up. Every time Isaac is damaged, he will drop one additional penny.
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