Item: Night Light
Replaces tears with explosive and poisoning projectiles fired in an arc from the mouth.
Increases damage as Isaac receives damage. Damage increase stays for the whole floor.
Grants the combined effects of the Blue Map, Treasure Map, and The Compass, revealing the floor layout and all special rooms, including Secret Rooms and Super Secret Rooms.
Spawns a familiar that follows Isaac around and fires slowing tears, impeding enemies' speed.
Destroys rocks upon contact with Isaac. Adds one heart container and lowers Speed.
This item will boost one of Isaac's stats depending on the color of the aura around him. The aura will disappear upon taking damage and will reappear with a random color upon entering a new room. A red aura boosts damage, a blue aura boosts rate of fire, a yellow aura boosts speed, and an orange aura boosts range.
Adds 3 soul hearts. Grants The Wafer effect for the current room upon taking damage.
After every 15 tears fired, Isaac will fire a high-damage cluster of tears.
Connects Isaac's tears with electricity that can damage enemies.
Adds a chance to fire a creep shot that deals double damage and leaves a trail of slowing white creep.
A Lump of Coal
The more distance tears travel, the more damage they will do.
+5 bombs. Isaac's bombs will now explode in a large cross-shaped pattern (roughly 5 bombs explosions wide). This also affects troll bombs.
Tears bounce off the floor. Tears that hit an enemy after bouncing deal splash damage to all nearby enemies for 25% of Isaac's tear damage.
Grants a chance to trigger the Book of Shadows effect upon taking damage, creating a shield that nullifies all types of damage for 10 seconds. Also converts "bad pills" into "good pills".
Spawns 3 random trinkets. Taking damage has a small chance to swallow Isaac's currently held trinket, gaining its effect permanently.
Grants two soul hearts. Isaac now repels enemy projectiles.
Reduces the charge of any Activated Items by 1. Any 1 charge items instead have timed recharges.