Item: The Peeper
-2 Tear Delay. Tears float in position until firing ceases, after which they will fly off in the direction they were shot in.
+0.3 tears up. Allows Isaac to fire tears diagonally.
Grants spectral tears that travel through obstacles (but not enemies) instead of breaking on impact with them.
Magic 8 Ball
Increases Shot Speed, and drops a Tarot Card when picked up.
A familiar fly that moves in a straight line and attaches itself to the first obstacle or wall it comes into contact with in each room. If any enemies walk into its path, it will deal 7 contact damage per tick. If the obstacle it is attached to is destroyed then it will continue rolling in the direction it was previously travelling until it meets another wall or obstacle.
Follows Isaac around, shooting enemies with an eye laser similar to Technology.
Isaac is followed by a small blue cross that will drop a Soul Heart every 4 rooms.
Spawns a familiar that drops random pills every 2 rooms cleared. Upon using a pill, all enemies in the room are poisoned.
Sets your key count to the maximum of 99.
After standing still and not shooting for a short time, Isaac turns invincible until he moves or shoots.
A Familiar that shoots a thin Brimstone beam. Must charge like Brimstone before shooting.
Chance to block projectiles coming from any direction.
A glitch familiar that bounces around the room and applies a random status effect to any enemies it comes into contact with and has a chance to re-roll pickups that it passes over.
Tears leave a small, short lasting pool of creep on impact or when their range is depleted.
Increases damage by 1, range by 5.25, and tear height by 0.5.
Increases the size of blue spiders and Blue Flies and doubles the amount of damage they deal.
Adds one heart container and drops a random trinket.