Item: Tiny Planet

Item

Description Range up and makes shot tears revolve around Isaac until they drop.
Quote Orbiting tears + range up
Item ID233
Icon Tiny Planet
Category Possive Collectible
DLC Required None
Item ID
Icon
Description

Little C.H.A.D.

96
Little C.H.A.D.
A familiar who will drop a half red heart every 2 rooms.
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Leo

302
Leo
Allows you to crush rocks when you walk over them.
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Pointy Rib

544
Pointy Rib
Spawns a bone familiar that can be aimed with the fire buttons and does contact damage.
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Godhead

331
Godhead
Increases damage and range while reducing tears and shot speed. Grants homing tears and tears gain a damaging halo.
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Key Piece 1

238
Key Piece 1
Combined with Key Piece 2, unlocks the golden gate in the starting room of The Chest and Dark Room to fight Mega Satan.
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Dead Eye

373
Dead Eye
Isaac's damage increases each time an enemy is hit. Damage is reset upon missing a shot.
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Finger!

467
Finger!
Spawns a finger familiar that points at enemies, dealing constant damage.
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Incubus

360
Incubus
A demonic familiar that follows Isaac and shoots tears identical to Isaac's in terms of damage, range, fire rate, and effects.
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Chemical Peel

154
Chemical Peel
Tears fired from left eye do increased damage.
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Farting Baby

404
Farting Baby
A familiar that follows Isaac and blocks tears. If a tear hits Farting Baby, there is a high chance for it to fart, which will either knock back, poison, or charm all nearby enemies.
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Blood Clot

254
Blood Clot
Increases damage by 1 and range by 5 for tears fired from the left eye.
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Fire Mind

257
Fire Mind
Grants flaming tears that deal burning damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion.
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Black Powder

420
Black Powder
Isaac leaves a trail of black powder on the floor. Walking in a circle will spawn a pentagram symbol on the floor, which deals 10 damage per tick to any enemies inside it.
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Skeleton Key

17
Skeleton Key
Sets your key count to the maximum of 99.
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Gnawed Leaf

210
Gnawed Leaf
After standing still and not shooting for a short time, Isaac turns invincible until he moves or shoots.
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Hot Bombs

256
Hot Bombs
Grants 5 bombs. Isaac's bombs leave behind fire that damages enemies upon contact.
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Little Baggy

252
Little Baggy
Isaac can hold 2 pills at once and all cards are replaced by pills.
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Lost Fly

365
Lost Fly
A familiar fly that moves in a straight line and attaches itself to the first obstacle or wall it comes into contact with in each room. If any enemies walk into its path, it will deal 7 contact damage per tick. If the obstacle it is attached to is destroyed then it will continue rolling in the direction it was previously travelling until it meets another wall or obstacle.
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Starter Deck

251
Starter Deck
Isaac can hold 2 cards at once and all pills are replaced by cards.
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Mini Mush

71
Mini Mush
Increases Speed and Shot Height and decreases Isaac's size, but lowers Range.
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