Reduces all Shop prices by 50%, rounded down to 7 coins for an item, rounded up to 2-3 coins for a pickup.
Increases damage and grants a charged shot that fires multiple tears in the same fashion as Monstro.
Spawns a bone familiar that can be aimed with the fire buttons and does contact damage.
Adds a chance to shoot a fire that damages enemies and remains in place until it deals enough damage or the room is left.
While Isaac has no red hearts, this item grants flight and a random chance to activate an invincibility shield for a few seconds. If Isaac gains any red hearts, these benefits will disappear.
-2 Tear Delay. Tears float in position until firing ceases, after which they will fly off in the direction they were shot in.
Decreases damage and replaces right eye tears with a unlimited range, piercing laser which fires continuously.
Grants Isaac a permanent 50% chance to respawn with 1/2 of a red heart after death.
Increases Damage and Speed, plus adds one Soul Heart.
Grants a random Harbinger familiar that changes every 10 seconds.
Tears are replaced by bombs that benefit from bomb-enhancing effects and slide a fixed range after being fired.
Reveals all special rooms (except secret rooms of any kind).
Grants 2 Heart Containers and completely restores health.
Isaac's tears gain a random effect that changes every shot.
Upon death, the player will respawn as ??? with 3 soul hearts.
Adds a chance to fire a gas cloud that damages nearby enemies.
Tears up, adds 1 soul heart, and decreases Isaac's size.
Increases tears. Adds a chance to fire a high-damage razor blade.